Even if you and your friends are among those lucky bastards that meet regularly and
participate in an epic campaign which spans hundreds of hours of gaming you’re bound sooner or later to take part in an independent, short story, because, say, some players are absent, or you have newcomers, or you want to try a new system, or you need to take a break from epicness, or whatever…You then need as a GM to offer a self-contained 2, 3, 4 hour role-playing experience to yourself and your players. A one-shot.
A one-shot is a very different beast than a multi-session game but it CAN be an equally rewarding and fun experience. Unless…
In this event I’m gonna present and discuss a few basic principles of running one-shots, some pitfalls that should be well avoided, as well as the different approaches in running a condensed roleplaying game and what they serve best.
(The event will be presented in English)